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include
rudiments
thread.h
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// Copyright (c) 2013 David Muse
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// See the COPYING file for more information.
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#ifndef RUDIMENTS_THREAD_H
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#define RUDIMENTS_THREAD_H
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#include <rudiments/private/threadincludes.h>
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class
threadprivate;
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class
RUDIMENTS_DLLSPEC
thread
{
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public
:
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thread
();
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virtual
~
thread
();
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bool
setStackSize(
size_t
stacksize);
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bool
getStackSize(
size_t
*stacksize);
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bool
spawn(
void
*(*
function
)(
void
*),
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void
*arg,
bool
detached);
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void
exit(int32_t *status);
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bool
wait(int32_t *status);
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bool
detach();
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bool
raiseSignal(int32_t signum);
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void
retryFailedSpawn();
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void
dontRetryFailedSpawn();
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bool
getRetryFailedSpawn();
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static
bool
supported();
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#include <rudiments/private/thread.h>
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};
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#endif
thread
Definition:
thread.h:12
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