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rudiments
private
socketclientincludes.h
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// Copyright (c) 2004 David Muse
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// See the COPYING file for more information.
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#include <rudiments/private/dll.h>
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#include <rudiments/private/config.h>
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#include <sys/types.h>
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// for socklen_t
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#ifdef RUDIMENTS_HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef RUDIMENTS_HAVE_WINSOCK2_H
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#include <winsock2.h>
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#endif
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#include <rudiments/client.h>
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