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Link.hh
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1/*
2 * Copyright 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef SDF_LINK_HH_
18#define SDF_LINK_HH_
19
20#include <memory>
21#include <string>
22#include <ignition/math/Pose3.hh>
23#include "sdf/Element.hh"
24#include "sdf/SemanticPose.hh"
25#include "sdf/Types.hh"
26#include "sdf/sdf_config.h"
27#include "sdf/system_util.hh"
28
29namespace sdf
30{
31 // Inline bracket to help doxygen filtering.
32 inline namespace SDF_VERSION_NAMESPACE {
33 //
34
35 // Forward declarations.
36 class Collision;
37 class Light;
38 class LinkPrivate;
39 class Sensor;
40 class Visual;
41 class LinkPrivate;
42 struct PoseRelativeToGraph;
43
45 {
47 public: Link();
48
51 public: Link(const Link &_link);
52
55 public: Link(Link &&_link) noexcept;
56
60 public: Link &operator=(Link &&_link);
61
65 public: Link &operator=(const Link &_link);
66
68 public: ~Link();
69
76 public: Errors Load(ElementPtr _sdf);
77
81 public: std::string Name() const;
82
86 public: void SetName(const std::string &_name) const;
87
90 public: uint64_t VisualCount() const;
91
97 public: const Visual *VisualByIndex(const uint64_t _index) const;
98
102 public: bool VisualNameExists(const std::string &_name) const;
103
107 public: const Visual *VisualByName(const std::string &_name) const;
108
111 public: uint64_t CollisionCount() const;
112
118 public: const Collision *CollisionByIndex(const uint64_t _index) const;
119
123 public: bool CollisionNameExists(const std::string &_name) const;
124
128 public: const Collision *CollisionByName(const std::string &_name) const;
129
132 public: uint64_t LightCount() const;
133
139 public: const Light *LightByIndex(const uint64_t _index) const;
140
144 public: bool LightNameExists(const std::string &_name) const;
145
149 public: const Light *LightByName(const std::string &_name) const;
150
153 public: uint64_t SensorCount() const;
154
160 public: const Sensor *SensorByIndex(const uint64_t _index) const;
161
165 public: bool SensorNameExists(const std::string &_name) const;
166
172 public: const Sensor *SensorByName(const std::string &_name) const;
173
187 public: const ignition::math::Inertiald &Inertial() const;
188
193 public: bool SetInertial(const ignition::math::Inertiald &_inertial);
194
199 public: const ignition::math::Pose3d &Pose() const
200 SDF_DEPRECATED(9.0);
201
206 public: void SetPose(const ignition::math::Pose3d &_pose)
207 SDF_DEPRECATED(9.0);
208
212 public: const ignition::math::Pose3d &RawPose() const;
213
217 public: void SetRawPose(const ignition::math::Pose3d &_pose);
218
223 public: const std::string &PoseRelativeTo() const;
224
229 public: void SetPoseRelativeTo(const std::string &_frame);
230
236 public: const std::string &PoseFrame() const
237 SDF_DEPRECATED(9.0);
238
244 public: void SetPoseFrame(const std::string &_frame)
245 SDF_DEPRECATED(9.0);
246
251 public: sdf::ElementPtr Element() const;
252
256 public: sdf::SemanticPose SemanticPose() const;
257
262 private: void SetPoseRelativeToGraph(
263 std::weak_ptr<const PoseRelativeToGraph> _graph);
264
266 friend class Model;
267
272 public: bool EnableWind() const;
273
278 public: void SetEnableWind(bool _enableWind);
279
281 private: LinkPrivate *dataPtr = nullptr;
282 };
283 }
284}
285#endif
#define SDF_DEPRECATED(version)
Definition Types.hh:38
Information about an SDF sensor.
Definition Sensor.hh:122
A collision element descibes the collision properties associated with a link.
Definition Collision.hh:45
SDF Element class.
Definition Element.hh:74
Provides a description of a light source.
Definition Light.hh:63
Definition Model.hh:44
SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a Pose...
Definition SemanticPose.hh:54
Definition Visual.hh:46
std::vector< Error > Errors
A vector of Error.
Definition Types.hh:89
std::shared_ptr< Element > ElementPtr
Definition Element.hh:53
namespace for Simulation Description Format parser
Definition Actor.hh:33
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition system_util.hh:48