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Cylinder.hh
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1/*
2 * Copyright 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef SDF_CYLINDER_HH_
18#define SDF_CYLINDER_HH_
19
20#include <ignition/math/Cylinder.hh>
21#include <sdf/Error.hh>
22#include <sdf/Element.hh>
23#include <sdf/sdf_config.h>
24
25namespace sdf
26{
27 // Inline bracket to help doxygen filtering.
28 inline namespace SDF_VERSION_NAMESPACE {
29 //
30
31 // Forward declare private data class.
32 class CylinderPrivate;
33
37 {
39 public: Cylinder();
40
43 public: Cylinder(const Cylinder &_cylinder);
44
47 public: Cylinder(Cylinder &&_cylinder) noexcept;
48
50 public: virtual ~Cylinder();
51
55 public: Cylinder &operator=(Cylinder &&_cylinder);
56
60 public: Cylinder &operator=(const Cylinder &_cylinder);
61
68 public: Errors Load(ElementPtr _sdf);
69
72 public: double Radius() const;
73
76 public: void SetRadius(const double _radius);
77
80 public: double Length() const;
81
84 public: void SetLength(const double _length);
85
90 public: sdf::ElementPtr Element() const;
91
94 public: const ignition::math::Cylinderd &Shape() const;
95
98 public: ignition::math::Cylinderd &Shape();
99
101 private: CylinderPrivate *dataPtr;
102 };
103 }
104}
105#endif
Cylinder represents a cylinder shape, and is usually accessed through a Geometry.
Definition Cylinder.hh:37
Cylinder(Cylinder &&_cylinder) noexcept
Move constructor.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
Cylinder(const Cylinder &_cylinder)
Copy constructor.
Cylinder()
Constructor.
ignition::math::Cylinderd & Shape()
Get a mutable Ignition Math representation of this Cylinder.
Errors Load(ElementPtr _sdf)
Load the cylinder geometry based on a element pointer.
Cylinder & operator=(const Cylinder &_cylinder)
Assignment operator.
double Length() const
Get the cylinder's length in meters.
double Radius() const
Get the cylinder's radius in meters.
void SetRadius(const double _radius)
Set the cylinder's radius in meters.
void SetLength(const double _length)
Set the cylinder's length in meters.
virtual ~Cylinder()
Destructor.
const ignition::math::Cylinderd & Shape() const
Get the Ignition Math representation of this Cylinder.
Cylinder & operator=(Cylinder &&_cylinder)
Move assignment operator.
std::vector< Error > Errors
A vector of Error.
Definition Types.hh:89
std::shared_ptr< Element > ElementPtr
Definition Element.hh:53
namespace for Simulation Description Format parser
Definition Actor.hh:33
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition system_util.hh:48