18#ifndef GAZEBO_GUI_MODEL_MODELCREATOR_HH_
19#define GAZEBO_GUI_MODEL_MODELCREATOR_HH_
26#include <ignition/math/Pose3.hh>
27#include <ignition/math/Vector3.hh>
48 class ModelPluginData;
49 class NestedModelData;
52 class ModelCreatorPrivate;
136 const ignition::math::Vector3d &_size = ignition::math::Vector3d::One,
137 const ignition::math::Pose3d &_pose = ignition::math::Pose3d::Zero,
138 const std::string &_uri =
"",
const unsigned int _samples = 5);
148 const ignition::math::Vector3d &_size = ignition::math::Vector3d::One,
149 const ignition::math::Pose3d &_pose = ignition::math::Pose3d::Zero,
150 const std::string &_uri =
"",
const unsigned int _samples = 5);
170 const bool _newCmd =
true);
193 public:
void SetSelected(
const std::string &_name,
const bool selected);
199 const bool selected);
220 const std::string &_filename,
const std::string &_innerxml,
221 const bool _newCmd =
true);
252 const ignition::math::Pose3d &_world)
const;
257 private: sdf::ElementPtr GenerateLinkSDF(
LinkData *_link);
260 private:
void OnNew();
264 private:
bool OnSave();
268 private:
bool OnSaveAs();
273 private:
void OnNameChanged(
const std::string &_modelName);
278 private:
void OnPropertiesChanged(
const bool _static,
279 const bool _autoDisable);
282 private:
void OnExit();
287 private:
void RemoveNestedModelImpl(
const std::string &_nestedModelName);
292 private:
void RemoveLinkImpl(
const std::string &_linkName);
296 private slots:
void OnEdit(
const bool _checked);
300 private slots:
void OnEditModel(
const std::string &_modelName);
303 private slots:
void OnCopy();
306 private slots:
void OnPaste();
335 private:
void OnManipMode(
const std::string &_mode);
340 private:
void OnDeselectAll(
const std::string &_name,
341 const std::string &_mode);
347 private:
void OnSetSelectedEntity(
const std::string &_name,
348 const bool _selected);
354 private:
void OnSetSelectedModelPlugin(
const std::string &_name,
355 const bool _selected);
367 private:
void InsertLinkFromSDF(sdf::ElementPtr _sdf);
371 private:
void InsertNestedModelFromSDF(sdf::ElementPtr _sdf);
376 private:
NestedModelData *CloneNestedModel(
const std::string &_modelName);
381 private:
LinkData *CloneLink(
const std::string &_linkName);
388 private:
LinkData *CreateLinkFromSDF(
const sdf::ElementPtr &_linkElem,
393 private:
void OpenInspector(
const std::string &_name);
397 private:
void OpenModelPluginInspector(
const std::string &_name);
400 private:
virtual void CreateTheEntity();
403 private:
bool Init();
407 private: std::string CreateModel();
417 private:
NestedModelData *CreateModelFromSDF(
const sdf::ElementPtr &_sdf,
419 const bool _emit =
true);
428 private:
void OnAlignMode(
const std::string &_axis,
429 const std::string &_config,
const std::string &_target,
430 const bool _preview,
const bool _inverted =
false);
435 private:
void OnEntityScaleChanged(
const std::string &_name,
436 const ignition::math::Vector3d &_scale);
443 private:
void OnEntityMoved(
const std::string &_name,
444 const ignition::math::Pose3d &_pose,
const bool _isFinal);
448 private:
void DeselectAll();
451 private:
void DeselectAllEntities();
454 private:
void DeselectAllModelPlugins();
459 private:
void OnRequestLinkScale(
const std::string &_name,
460 const std::map<std::string, ignition::math::Vector3d> &_scales);
465 private:
void OnRequestLinkMove(
const std::string &_name,
466 const ignition::math::Pose3d &_pose);
471 private:
void OnRequestNestedModelMove(
const std::string &_name,
472 const ignition::math::Pose3d &_pose);
478 private:
void SetModelVisible(
const std::string &_name,
479 const bool _visible);
486 const bool _visible);
490 private:
void ShowContextMenu(
const std::string &_link);
494 private:
void ShowModelPluginContextMenu(
const std::string &_name);
498 private:
void EmitNestedModelInsertedEvent(
503 private slots:
void OnDelete();
507 private slots:
void OnDelete(
const std::string &_name);
510 private slots:
void OnOpenInspector();
514 private slots:
void OnOpenModelPluginInspector(
const QString &_name);
518 private slots:
void OnRemoveModelPlugin(
const QString &_name);
525 private: std::unique_ptr<ModelCreatorPrivate> dataPtr;
#define NULL
Definition CommonTypes.hh:31
common
Definition FuelModelDatabase.hh:42
gui
Definition KeyEventHandler.hh:29
Generic description of a keyboard event.
Definition KeyEvent.hh:33
Generic description of a mouse event.
Definition MouseEvent.hh:36
Handles the creation of joints in the model editor.
Definition JointMaker.hh:77
Helper class to store link data.
Definition ModelData.hh:95
Create and manage 3D visuals of a model with links, nested models and joints.
Definition ModelCreator.hh:61
ignition::math::Pose3d WorldToLocal(const ignition::math::Pose3d &_world) const
Convert a given pose from the world frame to the local frame of the model being edited.
void AddJoint(const std::string &_type)
Add a joint to the model.
void Stop()
Stop the process of adding a link or joint to the model.
void AddCustomLink(const EntityType _type, const ignition::math::Vector3d &_size=ignition::math::Vector3d::One, const ignition::math::Pose3d &_pose=ignition::math::Pose3d::Zero, const std::string &_uri="", const unsigned int _samples=5)
Begin the process of inserting a custom link using the mouse.
LinkData * AddShape(const EntityType _type, const ignition::math::Vector3d &_size=ignition::math::Vector3d::One, const ignition::math::Pose3d &_pose=ignition::math::Pose3d::Zero, const std::string &_uri="", const unsigned int _samples=5)
Add a link to the model.
void SetSelected(const std::string &_name, const bool selected)
Set the select state of an entity.
void AddLink(const EntityType _type)
Add a link to the model.
void AddModelPlugin(const sdf::ElementPtr &_pluginElem)
Add a model plugin to the model.
gui::JointMaker * JointMaker() const
Get joint maker.
void Reset()
Reset the model creator and the SDF.
void DisableEventHandlers()
Disable the mouse and key event handlers.
void FinishModel()
Finish the model and create the entity on the gzserver.
ModelCreator(QObject *_parent=NULL)
Constructor.
void OnAddModelPlugin(const std::string &_name, const std::string &_filename, const std::string &_innerxml, const bool _newCmd=true)
Add a model plugin to the model.
void ShowCollisions(const bool _show)
Show or hide collision visuals.
SaveState
Save states for the model editor.
Definition ModelCreator.hh:87
@ ALL_SAVED
All changes have been saved.
Definition ModelCreator.hh:92
@ NEVER_SAVED
The model has never been saved.
Definition ModelCreator.hh:89
@ UNSAVED_CHANGES
Has been saved before, but has unsaved changes.
Definition ModelCreator.hh:95
ModelPluginData * ModelPlugin(const std::string &_name)
Get a model plugin data by its name.
void SetStatic(const bool _static)
Set the model to be static.
void ModelChanged()
Set save state upon a change to the model.
void ShowVisuals(const bool _show)
Show or hide visual visuals.
void LinkAdded()
Qt signal when the a link has been added.
std::string ModelName() const
Get the name of the model.
void RemoveEntity(const std::string &_entityName)
Remove an entity from the model.
void SetModelName(const std::string &_modelName)
Set the name of the model.
void RemoveModelPlugin(const std::string &_pluginName, const bool _newCmd=true)
Remove a model plugin from the model.
virtual ~ModelCreator()
Destructor.
void AddEntity(const sdf::ElementPtr &_sdf)
Add an entity to the model.
void GenerateSDF()
Generate the SDF from model link and joint visuals.
enum SaveState CurrentSaveState() const
Get current save state.
void SetAutoDisable(const bool _auto)
Set the model to allow auto disable at rest.
NestedModelData * AddModel(const sdf::ElementPtr &_sdf)
Add a nested model to the model.
void EnableEventHandlers()
Enable the mouse and key event handlers.
EntityType
Definition ModelCreator.hh:67
@ ENTITY_POLYLINE
Extruded polyline.
Definition ModelCreator.hh:79
@ ENTITY_MESH
Imported 3D mesh.
Definition ModelCreator.hh:77
@ ENTITY_BOX
Box.
Definition ModelCreator.hh:71
@ ENTITY_CYLINDER
Cylinder.
Definition ModelCreator.hh:75
@ ENTITY_SPHERE
Sphere.
Definition ModelCreator.hh:73
@ ENTITY_NONE
none
Definition ModelCreator.hh:69
@ ENTITY_MODEL
Nested model.
Definition ModelCreator.hh:81
void SetSelected(const rendering::VisualPtr &_entityVis, const bool selected)
Set the select state of a entity visual.
bool SaveModelFiles()
Helper function to manage writing files to disk.
void ShowLinkFrames(const bool _show)
Show or hide link frame visuals.
Helper class to store model plugin data.
Definition ModelData.hh:313
Helper class to store nested models data.
Definition ModelData.hh:58
std::shared_ptr< Visual > VisualPtr
Definition RenderTypes.hh:114
Forward declarations for the common classes.
Definition Animation.hh:27